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Items can be equipped on your chess pieces to improve their performance on the board.

Items will combine on the player's courier or on a unit once a round begins.

Items have a chance to drop from defeated Creeps enemies. The odds of receiving higher tier items is better the stronger the enemy. There are 4 tiers of item rarity.

The levels of different creeps are shown here

Creep Name Unit Level Spawns on Round Number spawned
Radiant Creep pve_melee_good 1 (Round 1)

(Round 3)

2

2

Radiant Ranged Creep pve_ranged_good 1 (Round 2)

(Round 3)

2

2

Radiant Mega Creep pve_melee_good_mega 2 (Round 2)

(Round 3)

1

2

Golem pve_stone_a 4 (Round 10) 1
Golem pve_stone_b 3 2
Wolf Alpha pve_wolf_big 5 (Round 15) 1
Wolf pve_wolf_small 3 4
Furbolg pve_bear_a 5 (Round 20) 1
Furbolg pve_bear_b 5 1
Vulture pve_vulture_a 6 (Round 25) 1
Vulture pve_vulture_b 6 1
ThunderLizard pve_leishou_a 7 (Round 30) 1
ThunderLizard pve_leishou_b 6 2
BlackDragon pve_black_dragon 8 (Round 35) 1
Troll Axe pve_troll_dark_a 5 (Round 40) 4
Troll Fire pve_troll_dark_b 7 1
Troll Frost pve_troll_dark_c 7 1
Monster Nian pve_nian 9 (Round 45) 1
Roshan pve_roshan 9 (Round 50) 1

The percentage chance for item tiers from enemy Creeps

Unit Level Tier 1 Tier 2 Tier 3 Tier 4
1 20% 0% 0% 0%
2 40% 0% 0% 0%
3 50% 0% 0% 0%
4 40% 20% 0% 0%
5 20% 40% 0% 0%
6 30% 30% 10% 0%
7 30% 30% 20% 0%
8 20% 40% 30% 10%
9 10% 40% 30% 20%

For example, Killing a Wolf Aplha (level 5) will grant you a 20% chance for a tier 1 item, 40% chance for a tier 2 item, and 40% chance to receive nothing.

Killing each of the 4 smaller Wolf (level 3) that spawn on the same wave will grant you 50% chance for a tier 1 item.

The earliest you can get a Reaver, Mystic Staff, or Sacred Relic is Round 35 from the Black Dragon.

Drops

A table of the items dropped from creeps

Name Effects Drop From
Attack Blade Attack damage +10. Tier 1
Blight Stone 3 Armour Reduction to the target. Tier 1
Broad Sword Attack damage +20. Tier 2
Chain Mail Armor +5. Tier 1
Cloak Magic resistance +15. Tier 1
Crown Mana regen +25% on damage taken. Tier 1
Demon Edge Attack damage +30. Tier 3
Health Ring HP regenertion +10. Tier 1
Hyperstone Attack speed +30. Tier 3
Javelin
15 Attack damage.
Tier 2
Mithril Hammer
15 Attack Damage.
Tier 2
Morbid Mask Lifesteal +5%. Tier 1
Mystic Staff Magic resistance -20 on target, +25% mana regen on damage taken. Tier 4
Plate Mail
10 Armor.
Tier 2
Quarter Staff Attack damage +5, attack speed +10. Tier 1
Reaver Max HP +500, HP regeneration +10. Tier 4
Regen Ring HP regeneration +5. Tier 1
Robe of the Magi
Tier 1
Sacred Relic Attack damage +50. Tier 4
Stout Shield Blocks 10 damage. Tier 1
Ultimate Orb Max HP +250, mana regen +25% on damage taken. Tier 3
Vitality Booster Max HP +250. Tier 2
Void Stone
50% Mana for every attack.
Tier 1
Wizardry Staff Target's magic resistance -20. Tier 2

Combined Items

A table of every item that you can build in the game and the required items to build them.

Name Effects Requirements
Assault Cuirass Aura: Armor +10 and attack speed +15 for allies within 1 grid,

Aura, Armor -10 and attack speed -15 for enemies within 1 grid.

Hyperstone, Chain Mail, Plate Mail
Blade Mail Armor +5, Attack damage+10.

Deal 10%% damage taken to its attacker.

Broad Sword, Chain Mail
Crystalys Attack damage +15.

15%% chance to deal 1.5x damage.

Attack Blade, Broad Sword
Daedalus Attack damage +40.

10% chance to deal 4x damage.

Crystalys, Demon Edge
Dagon 1 Magic resistance -20 on target. 

Automatically cast: Deal 400 damage to a random enemy.

Wizardry Staff, Crown
Dagon 2 Magic resistance -40 on target. 

Automatically cast: Deal 500 damage to a random enemy.

Dagon 3 Magic resistance -60 on target. 

Automatically cast: Deal 600 damage to a random enemy.

Dagon 4 Magic resistance -80 on target. 

Automatically cast: Deal 700 damage to a random enemy.

Dagon 5 Magic resistance -100 on target. 

Automatically cast: Deal 800 damage to a random enemy.

Desolator Attack damage +30.

15 armor decrement on targets.

Blight Stone, Mithril Hammer x2
Divine Rapier Attack damage +150. Demon Edge, Sacred Relic
Hood Of Defiance HP regeneration +10.

Magic resistance +30.

Health Ring, Cloak, Regen Ring
Kaya Target's magic resistance -60. Magi Robe, Wizardry Staff
Madness Mask Lifesteal +10%.

Attack speed+30, armor -10.

Morbid Mask, Quarter Staff
Maelstorm Attack damage+25.

25%% chance to release a shocking bolt which can deal 100 damage on up to 3 enemies when attacks.

Javelin, Mithril Hammer
Mjollnir Attack damage +50, attack speed +30.

25%% chance to release a shocking bolt which can deal 200 damage on up to 5 enemies when attacks.

Maelstorm, Hyperstone
Monkey King Bar Attack damage +80, attack speed +10.

Attack pierce through evastion.

Demon Edge, Javelin, Quarter Staff
Moon Shard Attack Speed +70. Hyperstone x2
Perseverance HP regen +10.

Mana regen +100% when attacks.

Health Ring, Void Stone
Refresher Orb HP regen +20.

Mana regen +200% when attacks.

Refresh your ability on first cast, 30s cd.

Perserverance x2
Scythe Of Vyse Magic resistance -20 on target,+50% mana regen on damage taken and attack, max HP +250. 

Automatically cast: Transform an enemy to a sheep for 5s.

Mystic Staff, Ultimate Orb, Void Stone
Shiva's Guard Armor +20,

Mana regeneration +5,

50 attack speed decrement on targets.

Mystic Staff, Plate Mail
Tarrasque Heart Max HP +1000,

1%% HP regeneration per 2s.

Reaver, Vitality Booster, Health Ring
Vanguard Max HP +250, HP regeneration +10.

50%% chance to block 50 damage.

Vitality Booster, Stout Shield, Health Ring
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